Next month, a giant industry gathering is going to be flooded with
virtual-reality experiences: the Birdly flight simulator; something that
lets users confront a kaiju attack; an Oculus Rift-enabled spin on
combat training; even a VR installation that lets you go to a college
party. But this isn't the line-up for CES—it's the Sundance Film
Festival.
How future of music puts you in charge
Neil deGrasse Tyson makes case for space
How technology is transforming society
After bringing a handful
of Oculus Rift installations to Sundance in 2014, the festival's New
Frontier program, which focuses on innovation in filmmaking, is doubling
down and bringing in a much larger slate of virtual reality experiences
for 2015. Of the 13 installations in the program, nine feature VR and
one of the remaining four—a videogame-esque piece about the Iranian
Revolution in 1979—could have a virtual version one day.
It's a slate, senior
programmer Shari Frilot says, that shows VR is "a point of conversation
that's going to be really relevant to festival audiences and
filmmakers."
"I've never really seen
anything like this where a new technology is so muscularly poised to hit
the market," says Frilot, who has curated the New Frontier program for
nine years. "This is the year that we're really going to get wired into
this hardware in a major way. It really has the potential to shift the
[filmmaking] terrain quite a bit in a very significant and deep way."

Oculus, of course, has
been to Sundance before. In 2012, a pre-Oculus Palmer Luckey made the VR
goggles for Nonny de la Peña's "immersive journalism" project Hunger in
Los Angeles. (Peña will be back in 2015 with a piece on children in
Syria.)

Last January,
festivalgoers got a taste of the space dogfighting game EVE: Valkyrie on
the Rift, and multimedia artist Chris Milk brought an immersive version
of his "Sound and Vision" Beck concert that was a hit with fans. He'll
also be returning for Sundance 2015.

In the months since the
last festival in Park City, Utah, Oculus experiences have become the
ultimate crowd-pleaser at all kinds of industry events. HBO brought a
Game of Thrones experience to South By Southwest in March. Then, after
Oculus' $2 billion acquisition by Facebook, Legendary Pictures one-upped
HBO with a Jaeger-piloting simulation at Comic-Con International this
summer. And, of course, VR made a huge splash at E3 (again) this year.
Basically, anywhere there's been a gathering of people interested in any
form of media in the last 12 months, there's been a VR experience in
the offing.
And now that virtual
reality is also coming in the form of Google Cardboard and Samsung's
Gear VR the demonstrations are just beginning. (Some of Sundance's New
Frontier offerings are being presented in Cardboard and on Samsung's
device.)
Part of the appeal of
these VR installations, of course, is that the Oculus Rift is still in
developer-only mode—there's not a consumer version yet. For the time
being, it's a cool novelty to tell your colleagues about as you hang up
another conference badge and get back to work. But Sundance is a unique
case: a lot of the New Frontier projects are made by filmmakers—people
who see virtual reality as a new way to experience movies, not just
promote them. Creation is the prime mover here, not ancillary marketing.
So, what's in the
offing? For starters, Chris Milk is back with a collaboration he did
with VFX firm Digital Domain and production house VRSE.works called
Evolution of Verse, a CGI "journey from beginning to new beginning"
using Cardboard. Then there's Kaiju Fury!, which puts you in a city as
monsters are about to lay it to waste. Peña's Project Syria will explore
VR's potential as a documentary tool—putting viewers on the ground in
the war-torn country to show the effects of the conflict there on
children.
Artists Félix Lajeunesse
and Paul Raphaël will also be showing a series of live-action
experiences, including one that lets users sit in the room while a
pianist works on music. [Ed.—They brought this to SXSW last year, and it
remains one of the most surprisingly intimate experiences we've seen on
the Rift.]
And, in what might be
the most thought-provoking piece at New Frontier, the program also will
get a VR experience from a Sundance vet Rose Troche, who Frilot says
"wanted to make a piece about date rape and do it in a way where there
was a lot of gray zones." The director, who first came to the film
festival 21 years ago with the black-and-white lesbian dramedy Go Fish,
teamed up with CG whiz Morris May for Perspective; Chapter I: The Party.
It's a VR experience
that takes a fairly conventional premise—awkward college students
hanging out at a party—and turns it into a first-hand experience where a
girl and guy "meet, drink, and misinterpreted signals turn into things
that cannot be undone."
On paper, Troche and
May's piece sounds like the kind of VR effort that could be as
emotionally affecting as any film. And the rest of the slate beyond
Perspective reads like any independent film festival line-up. Remove the
words "virtual reality," and the subject matter has the kind of
resonance any indie fest programmer would be proud of: documentaries, a
story about a father's time in the military in Chile, a look into the
lives of Mongolian yak herders.
Sounds like a main
competition line-up at Sundance, not specifically the New Frontier one.
That's the point. Filmmaking is just filmmaking, VR just gives it a new
theater—one that Sundance's trendy-scarf-clad film nerds might finally
be starting to see themselves in.
"Last year people were
putting on the DK1 and the first thing filmmakers are looking for is
image quality, and that's where filmmakers wondered, 'This is really
cool, but what about what it looks like?'" Frilot says. "But now the
technology has ramped up to a stage where it'll be wholly embraced by
filmmakers."
No comments:
Post a Comment